Makeup

Toggle: The toggle button activate and deactivate the Makeup properties.

Eyeshadow:

  • Shade: Change the eyeshadow color(s).
  • Blend: Blend the eyeshadow color(s) to the Skin Pattern.
  • Surface: This is responsible for the Surface Properties of the Eyeshadow. There are 10 properties in total; Matte, Silk, Shiny, Metal, Glossy 01, Glossy 02, PVC, Matte 02, Velvet, and Satin. Each one is the combination of Metallic, Specular, Specular Tint, and Roughness at different values to give desired result.

To change the Eyeshadow influence: Basemesh ‣ Properties Editor ‣ Object Data Properties ‣ Color Attributes ‣ LipsEyesFreckles and LipsEyesTwoPatch ‣ Green Color.

Lips:

  • Shade: Change the lips color(s).
  • Blend: Blend the lips color(s) to the Skin Pattern.
  • Surface: This is responsible for the Surface Properties of the Lips. There are 10 properties in total; Matte, Silk, Shiny, Metal, Glossy 01, Glossy 02, PVC, Matte 02, Velvet, and Satin. Each one is the combination of Metallic, Specular, Specular Tint, and Roughness at different values to give desired result.

To change the Lips influence: Basemesh ‣ Properties Editor ‣ Object Data Properties ‣ Color Attributes ‣ LipsEyesFreckles and LipsEyesTwoPatch ‣ Red Color

Contour:

  • Shade: Change the contour color.
  • Blend: Blend the contour color to the Skin Pattern.

To change the Contour influence: Basemesh ‣ Properties Editor ‣ Object Data Properties ‣ Color Attributes ‣ Contour

Blush:

  • Shade: Change the blush color.
  • Blend: Blend the blush color to the Skin Pattern.

To change the Blush influence: Basemesh ‣ Properties Editor ‣ Object Data Properties ‣ Color Attributes ‣ Blush

Powder:

  • Shade: Change the powder color.
  • Blend: Blend the powder color to the Skin Pattern.

To change the Powder influence: Basemesh ‣ Properties Editor ‣ Object Data Properties ‣ Color Attributes ‣ Powder

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