Blemish

Toggle: The toggle button activate and deactivate the Blemish properties.

Skin Noise:

Freckles:

  • Color: Change the freckles color.
  • Blend: Blend the freckles color to the Skin Pattern.
  • Style: Change the freckles style.
  • Smooth: Change how rough or smooth the freckles are.
  • Scale: This is used to change the Scale of the Freckles. The larger the value, the smaller the look of the Freckles.

To change the Freckles influence: Basemesh ‣ Properties Editor ‣ Object Data Properties ‣ Color Attributes ‣ LipsEyesFreckles ‣ Blue Color

Spots:

  • Color: Change spots color.
  • Blend: Blend the spots color to the Skin Pattern.
  • Scale: This is used to change the Scale of the spots. The larger the value, the smaller the look of the spots.

Vitiligo:

  • Color: Change Vitiligo color.
  • Blend: Blend the Vitiligo color to the Skin Pattern.
  • Style: Change the Vitiligo style.

To change the Vitiligo influence: Basemesh ‣ Properties Editor ‣ Object Data Properties ‣ Color Attributes ‣ LipsEyesTwoPatch ‣ Blue Color

Overlay Image:

  • Toggle: The toggle button activate and deactivate the Overlay Image properties.
  • Image: Add image that can be overlayed on the Skin Pattern. Open image, select image to use, remove image used.
  • Blend: Blend the Image opacity to the Skin Pattern.
  • Image to Alpha: Toggle ON to convert the black (dark) or white (bright) part of the Image to Alpha.
  • Use Black Parts/Use White Parts: Toggle to switch between black (dark) or white (bright) part of the Image. Visible when Image to Alpha toggle is ON.
  • Change Color: Toggle ON to change image color. Best used with transparent images or with Image to Alpha option ON.
  • Color: Change overlay image color. Visible when Change Color toggle is ON.
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