How to Transfer Animation using Action Editor in Blender

Video Transcript

Hi guys welcome to another episode of “How To Tutorials” and in this very episode I’m gonna show you how you can transfer your animation from one character to another character using the action editor in Blender 2.80 so let’s get started.

so I have Mario in the scene and I also have Jameson here but currently I want to show you that Jameson’s rig has no animation, no keyframes on it, it’s very clean. So I will turn Jamison off now, and work with Mario for now.

You can see Mario has a lot of keyframes on his rig and you can see the animation, so let me play in real time for you to see what the animation looks like okay.

So the aim of this video is to show you how I’m gonna transfer this animation from Mario onto Jameson. To do this, the first thing I want you to notice is I have this playback showing and I have my timeline editor currently displayed here. By clicking on this icon, I can change the “Timeline Editor” to my “Dope Sheets” when I’m my “Dope Sheets” I can change the “Dope Sheets” to the “Action Editor”

In the “Action Editor”, I can see the strip’s for my animation, some application calls its “Animation Strip” but in Blender it is called “Actions”

Now for this action, I have the name called “Mario animation” I named that “Mario animation” so you can give yours whatever name you want to okay. That’s said, I’m gonna change back to the object mode and click on Jemison and then for Jemison within the within the action editor I’m gonna change this to “Mario animation”

So now, I have the “Mario animation” on I have the Mario animation on Jemison but it doesn’t seem so looking at the timeline here and this is why I’m currently in the “object mode” so in order to see that I’m going back to the “post mode” for you to see, everything looks clumsy now, so I’m gonna hide Mario yeah.

So we see Jemison by himself, by clicking on the controls you can see the keyframes now and you can see Jemison acting just as Mario did few minutes ago so let’s play the animation and see what we have.

So cool isn’t it. So within the space of few minutes I was able to transfer the animation on Mario onto Jemison using the “Action Editor” in Blender so guys this is how you transfer your animation from one character to another character using the “Action Editor” in Blender.

I hope you’ve gained one or two things from this video. Don’t forget to like the video, share it, and also subscribe to our channel Levonotion if you haven’t done so.

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